This is a work in progress,there is much more to show! will upgrade it soon(ish)
The many emotions that the Bioblocks use randonly ingame. (in a future some would be reactions to happennings and enviroments)
The black,white,grey and pink blocks will be implemented if in a future new game mechanics are accepted by the boss(for the first publication only the basics)
in the puzzle, block colors are handed with skins
Pupils of the Bioblock's eyes follow player touch!
Even when other animations are running!
Exp 01 _Teobaldus
intro-loop_outro the fear animation,for when you are about to lose the puzzle.
Signed up for one kind of experiment, ended in another.
"Lose" animation
Another "Lose" animation
Finding an quick yet simple animation to bee seen with the peripherical vision of the player,unobtrusive enough,when a puzzle set is made,was challenging to me.
"Win" animation
"touch" animation
Rubotto - Experiment number 02
Robot puzzle companion