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LAB RAT Adventure - Evaristo's Quest

This is a work in progress,there is much more to show! will upgrade it soon(ish)

The many emotions that the Bioblocks use randonly ingame. (in a future some would be reactions to happennings and enviroments)

The many emotions that the Bioblocks use randonly ingame. (in a future some would be reactions to happennings and enviroments)

The black,white,grey and pink blocks will be implemented if in a future new game mechanics are accepted by the boss(for the first publication only the basics)
in the puzzle, block colors are handed with skins

The black,white,grey and pink blocks will be implemented if in a future new game mechanics are accepted by the boss(for the first publication only the basics)
in the puzzle, block colors are handed with skins

Pupils of the Bioblock's eyes follow player touch! 
Even when other animations are running!

Pupils of the Bioblock's eyes follow player touch!
Even when other animations are running!

Teobaldus- (experiment companion puzzle character) Rig

Teobaldus- (experiment companion puzzle character) Rig

 Teobaldus

Teobaldus

Exp 01 _Teobaldus
intro-loop_outro the fear animation,for when you are about to lose the puzzle.

Exp 01 _Teobaldus
intro-loop_outro the fear animation,for when you are about to lose the puzzle.

Signed up for one kind of experiment, ended in another.

Signed up for one kind of experiment, ended in another.

"Lose" animation

"Lose" animation

Another "Lose" animation

Another "Lose" animation

Finding an quick yet simple animation to bee seen with the peripherical vision of the player,unobtrusive enough,when a puzzle set is made,was challenging to me.

Finding an quick yet simple animation to bee seen with the peripherical vision of the player,unobtrusive enough,when a puzzle set is made,was challenging to me.

"Win" animation

"Win" animation

"touch" animation

"touch" animation

Rubotto - Experiment number 02
Robot puzzle companion

Rubotto - Experiment number 02
Robot puzzle companion

The rig

The rig

"fear" animations : intro_loop(twice)_Outro

"fear" animations : intro_loop(twice)_Outro

Win1 animation

Win1 animation

Win_2 animation

Win_2 animation

"Touch" animation

"Touch" animation

"set" animation

"set" animation

"lose1" animation

"lose1" animation

"lose2" animation

"lose2" animation

Puupy jelloDog slime :P

Puupy jelloDog slime :P